Refactor avatar package, support default avatar fallback (#36788)
* Fix #34715
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@@ -28,21 +28,18 @@ import (
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// than the size after resizing.
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const DefaultAvatarSize = 256
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// RandomImageSize generates and returns a random avatar image unique to input data
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// RandomImageWithSize generates and returns a random avatar image unique to input data
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// in custom size (height and width).
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func RandomImageSize(size int, data []byte) (image.Image, error) {
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func RandomImageWithSize(size int, data []byte) image.Image {
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// we use white as background, and use dark colors to draw blocks
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imgMaker, err := identicon.New(size, color.White, identicon.DarkColors...)
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if err != nil {
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return nil, fmt.Errorf("identicon.New: %w", err)
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}
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return imgMaker.Make(data), nil
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imgMaker := identicon.New(size, color.White, identicon.DarkColors)
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return imgMaker.Make(data)
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}
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// RandomImage generates and returns a random avatar image unique to input data
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// RandomImageDefaultSize generates and returns a random avatar image unique to input data
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// in default size (height and width).
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func RandomImage(data []byte) (image.Image, error) {
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return RandomImageSize(DefaultAvatarSize*setting.Avatar.RenderedSizeFactor, data)
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func RandomImageDefaultSize(data []byte) image.Image {
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return RandomImageWithSize(DefaultAvatarSize*setting.Avatar.RenderedSizeFactor, data)
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}
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// processAvatarImage process the avatar image data, crop and resize it if necessary.
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