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Atay-Makhzan/modules/log/console.go
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// Copyright 2014 The Gogs Authors. All rights reserved.
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// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package log
import (
"fmt"
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"io"
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"os"
"code.gitea.io/gitea/modules/json"
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)
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// CanColorStdout reports if we can color the Stdout
// Although we could do terminal sniffing and the like - in reality
// most tools on *nix are happy to display ansi colors.
// We will terminal sniff on Windows in console_windows.go
var CanColorStdout = true
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// CanColorStderr reports if we can color the Stderr
var CanColorStderr = true
type nopWriteCloser struct {
w io.WriteCloser
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}
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func (n *nopWriteCloser) Write(p []byte) (int, error) {
return n.w.Write(p)
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}
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func (n *nopWriteCloser) Close() error {
return nil
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}
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// ConsoleLogger implements LoggerProvider and writes messages to terminal.
type ConsoleLogger struct {
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WriterLogger
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Stderr bool `json:"stderr"`
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}
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// NewConsoleLogger create ConsoleLogger returning as LoggerProvider.
func NewConsoleLogger() LoggerProvider {
log := &ConsoleLogger{}
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log.NewWriterLogger(&nopWriteCloser{
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w: os.Stdout,
})
return log
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}
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// Init inits connection writer with json config.
// json config only need key "level".
func (log *ConsoleLogger) Init(config string) error {
err := json.Unmarshal([]byte(config), log)
if err != nil {
return fmt.Errorf("Unable to parse JSON: %v", err)
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}
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if log.Stderr {
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log.NewWriterLogger(&nopWriteCloser{
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w: os.Stderr,
})
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} else {
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log.NewWriterLogger(log.out)
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}
return nil
}
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// Flush when log should be flushed
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func (log *ConsoleLogger) Flush() {
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}
// ReleaseReopen causes the console logger to reconnect to os.Stdout
func (log *ConsoleLogger) ReleaseReopen() error {
if log.Stderr {
log.NewWriterLogger(&nopWriteCloser{
w: os.Stderr,
})
} else {
log.NewWriterLogger(&nopWriteCloser{
w: os.Stdout,
})
}
return nil
}
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// GetName returns the default name for this implementation
func (log *ConsoleLogger) GetName() string {
return "console"
}
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func init() {
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Register("console", NewConsoleLogger)
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}