111 lines
3.6 KiB
Markdown
111 lines
3.6 KiB
Markdown
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---
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name: 'step-01-load-context'
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description: 'Load design system components, tokens, and page context for UI element asset generation'
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nextStepFile: './step-02-inventory.md'
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---
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# Step 1: Load Context
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## STEP GOAL:
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Load the design system components, design tokens, and page context needed to generate UI element assets — establishing the complete component library generation context.
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## MANDATORY EXECUTION RULES (READ FIRST):
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### Universal Rules:
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- 🛑 NEVER generate content without user input
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- 📖 CRITICAL: Read the complete step file before taking any action
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- 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read
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- 📋 YOU ARE A FACILITATOR, not a content generator
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- ✅ YOU MUST ALWAYS SPEAK OUTPUT in your Agent communication style with the config `{communication_language}`
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### Role Reinforcement:
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- ✅ You are a creative production partner loading UI component context
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- ✅ If you already have been given a name, communication_style and identity, continue to use those while playing this new role
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- ✅ We engage in collaborative dialogue, not command-response
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- ✅ You bring component system expertise, user brings project specifics
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### Step-Specific Rules:
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- 🎯 Focus ONLY on loading and summarizing UI element context
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- 🚫 FORBIDDEN to generate UI elements or select styles in this step
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- 💬 Load both component definitions and design tokens
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- 📋 Present clear context summary before proceeding
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## EXECUTION PROTOCOLS:
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- 🎯 Follow the Sequence of Instructions exactly
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- 💾 Document context summary
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- 🚫 FORBIDDEN to skip any context source
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## CONTEXT BOUNDARIES:
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- Available context: Design system components and tokens, page specifications
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- Focus: Loading all inputs for UI element generation
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- Limits: Do not start generating — just load context
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- Dependencies: Design system must exist
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## Sequence of Instructions (Do not deviate, skip, or optimize)
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### 1. Load Design System Components
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Read component definitions: button variants, card patterns, form elements, navigation components, feedback components.
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### 2. Load Design Tokens
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Read tokens affecting rendering: color tokens (per state), typography tokens, spacing tokens, border tokens, shadow tokens, transition tokens.
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### 3. Load Page Context
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From page specs, identify which components are used where: which button variants, form patterns, card layouts per page.
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### 4. Present Context Summary
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```
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UI Element Context:
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- Component types defined: [count]
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- Design tokens loaded: [count]
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- States to generate: default, hover, focus, active, disabled
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- Pages referencing components: [count]
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```
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### 5. Present MENU OPTIONS
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Display: **"Select an Option:** [C] Continue"
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#### Menu Handling Logic:
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- IF C: Save context, then load, read entire file, then execute {nextStepFile}
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- IF Any other comments or queries: help user respond then [Redisplay Menu Options](#5-present-menu-options)
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#### EXECUTION RULES:
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- ALWAYS halt and wait for user input after presenting menu
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- ONLY proceed to next step when user selects 'C'
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## CRITICAL STEP COMPLETION NOTE
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ONLY WHEN C is selected and context is summarized will you load {nextStepFile} to begin building the UI element inventory.
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---
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## 🚨 SYSTEM SUCCESS/FAILURE METRICS
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### ✅ SUCCESS:
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- Component definitions loaded
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- Design tokens loaded
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- Page context loaded
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- Context summary presented
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### ❌ SYSTEM FAILURE:
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- Starting generation without context
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- Missing component categories
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- Not loading design tokens
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- Not waiting for user input at menu
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**Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.
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