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In recent years, the [tower rush](https://www.gamesfree.ca/read-blog/90846_the-ultimate-guide-to-mastering-tower-rush-games.html) genre has seen an explosion of creativity, fundamentally altering how matches are played.
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This article highlights the most groundbreaking mechanics recently added to the genre and how they have revolutionized the competitive meta.
+The Hero Update +
For years, every unit in the game was a 'fire and forget' missile; once deployed, the AI took complete control.
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A perfectly timed Champion ability can dodge a lethal spell or instantly clear a massive defensive swarm.
+A Champion without its ability is just an overpriced, mediocre unit.If you dash before they drop their swarm, you waste the skill.Only one Champion can be on the board at a time. +Mid-Match Transformations +
Another massive recent innovation is the concept of 'Card Evolutions', where standard units gain new powers after being played multiple times.
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You must know exactly when the opponent is holding an Evolved unit, as treating it like the standard version will result in a lost tower.
+Game UpdateThe RulesEvolved UnitsPlay a specific card X number of times to unlock a supercharged version for the next deploymentTower TroopsPlayers can now swap the default Princess on the tower with different characters that shoot faster, slower, or deal splash damage +What Will They Think of Next? +
These innovations prove that the developers are not afraid to completely upend the established rules of the game to keep it fresh.
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Innovation is the true king of the arena.
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